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In our work to support young creatives, we at Ubisoft Massive are proud to present a new initiative in partnership with Ung Svensk Form...
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Localizing a game is much more than translating. It’s also about voice recording, testing and tools. But the Localization department can also...
In Episode 11 of the Fika Sessions, we meet UX Designer Izzy Martin to learn more about user experiences at Ubisoft Connect....
A couple of weeks ago, we asked you what you wanted to know about getting into the games industry. We are thrilled...
Today it’s exactly four years since we pushed the big, red button and launched Tom Clancy’s The Division 2. Since its release,...
This is an incredibly exciting time for AI and games in general. Next generation consoles are giving us more power, better streaming,...
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