Massive Entertainment
  • Explore
    • Our studio
    • Knowledge Hub
    • Our Commitments
    • Press
    • Contact
  • Join us
    • Jobs
    • Career
    • Career tips
    • Living in Sweden
    • Students & Internships
  • Games
    • Star Wars Outlaws
    • Avatar: Frontiers of Pandora
    • Tom Clancy’s The Division 2
    • Tom Clancy’s The Division 3
    • All games
    • Playtest
  • Technology
    • Snowdrop
    • Ubisoft Connect
    • Ubisoft Scalar

Knowledge hub

  • All categories
  • Game Development
  • Career Tips
  • Life at Massive
All Categories
  • All categories
  • Game Development
  • Career Tips
  • Life at Massive
Petter Mårtensson
Game Development

Ray Tracing Audio in Snowdrop: Creating a Living Pandora

When you think about Ray Tracing, most people think about graphics. They think about light, shadows, and crepuscular rays. But the technology...
Emilia Drakeus
Game Development

Snowdrop’s Ray Tracing Shines a Light on Pandora

Sunlight that filters through the vast canopy of trees, a door that opens to let light into a dark RDA hangar, shadows...
Petter Mårtensson
Game Development

An Evolving Pandora: Snowdrop’s Dynamic World

Immersion is key in Avatar: Frontiers of Pandora. To help players really engross themselves in the world, and to connect them to...
Massive Entertainment
Game Development

Become a Massive Playtester!

Massive Entertainment
Game Development

Snowdrop Engine – Dream Architects

Petter Mårtensson
Game Development

Crafting Pandora’s Breathtaking Landscape With Snowdrop

Petter Mårtensson
Game Development

How Multiplayer Was Developed for Far Cry 3

Petter Mårtensson
Game Development

Crafting the Storyline of Tom Clancy’s The Division’s Faye Lau

Petter Mårtensson
Game Development

Creating Cosmetic Gear for the Fairview Crew Apparel Event

Drew Rechner, Associate Game Director
Game Development

Myths in Video Game AI

Ahmad Azadvar, User Research Project Manager
Game Development

User Research in Games: What Is it And Why Does it Matter?

Just dance now - The game
Petter Mårtensson
Game Development

Just Dance Now: The Innovative Technology Behind The Game

Johan Oldbring, Art Producer
Game Development

Project Management in Game Development

Ground Control
Petter Mårtensson
Game Development

20 Years Of Ground Control

Emilia Drakeus
Game Development

How Localization Helps Making Games More Accessible

GET IN TOUCH

Contact us

ASSETS AND CONTACT DETAILS

Press

Push us to the limit

Become a
playtester

Massive Ubisoft

© 2025 Massive Entertainment – a Ubisoft Studio. | © 2025 Ubisoft Entertainment. All Rights Reserved. Ubisoft, Massive and their logos are trademarks of Ubisoft Entertainment in the U.S and other countries.

Ubisoft Privacy policy

Cookie Settings
Do not sell my personal information
Join the family
  • Explore
    • Our studio
    • Knowledge Hub
    • Our Commitments
    • Press
    • Contact
  • Join us
    • Jobs
    • Career
    • Career tips
    • Living in Sweden
    • Students & Internships
  • Games
    • Star Wars Outlaws
    • Avatar: Frontiers of Pandora
    • Tom Clancy’s The Division 2
    • Tom Clancy’s The Division 3
    • All games
    • Playtest
  • Technology
    • Snowdrop
    • Ubisoft Connect
    • Ubisoft Scalar