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Life at Massive
Petter Mårtensson
Game Development
Ray Tracing Audio in Snowdrop: Creating a Living Pandora
When you think about Ray Tracing, most people think about graphics. They think about light, shadows, and crepuscular rays. But the technology...
Emilia Drakeus
Game Development
Snowdrop’s Ray Tracing Shines a Light on Pandora
Sunlight that filters through the vast canopy of trees, a door that opens to let light into a dark RDA hangar, shadows...
Petter Mårtensson
Game Development
An Evolving Pandora: Snowdrop’s Dynamic World
Immersion is key in Avatar: Frontiers of Pandora. To help players really engross themselves in the world, and to connect them to...
Petter Mårtensson
Game Development
Crafting Pandora’s Breathtaking Landscape With Snowdrop
Petter Mårtensson
Game Development
How Multiplayer Was Developed for Far Cry 3
Petter Mårtensson
Game Development
Crafting the Storyline of Tom Clancy’s The Division’s Faye Lau
Petter Mårtensson
Game Development
Creating Cosmetic Gear for the Fairview Crew Apparel Event
Drew Rechner, Associate Game Director
Game Development
Myths in Video Game AI
Ahmad Azadvar, User Research Project Manager
Game Development
User Research in Games: What Is it And Why Does it Matter?
Petter Mårtensson
Game Development
Just Dance Now: The Innovative Technology Behind The Game
Johan Oldbring, Art Producer
Game Development
Project Management in Game Development
Petter Mårtensson
Game Development
20 Years Of Ground Control
Emilia Drakeus
Game Development
How Localization Helps Making Games More Accessible
Emilia Drakeus
Game Development
The Marriage Between Movies and Games: Working with Cinematics
Ahmad Azadvar, User Research Project Manager
Game Development
How Social Network Analysis and Data Science Can Improve Social Experiences in Games
16 jobs
Explore
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Star Wars Outlaws
Avatar: Frontiers of Pandora
Tom Clancy’s The Division 2
All games
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Technology
Snowdrop
Ubisoft Connect
Ubisoft Scalar
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