Job Description
In 2023, it was announced that Massive Entertainment is leading the development of Tom Clancy’s The Division 3. While we cannot unveil any details about the third entry in the series at this time, we are actively recruiting for the project.
Working as a tools programmer, your primary focus will be on implementing and maintaining the various tools and core engine systems of our in-house engine Snowdrop™. You will work closely with other programmers, designers, artists and testers to craft high-quality, scalable solutions where performance, memory, and load times are considered.
What You’ll Do
- Utilizing your knowledge in C++ to enhance our game development tools and pipelines.
- Conceiving, implementing, and refining both new and existing systems, pipelines, and tools.
- Incorporating advanced technologies to enhance our capabilities.
Qualifications
What You’ll Bring
- A solid level of proficiency in C++
- Understanding of handling data through build systems and source control tools
- Experience with tools development for large teams
- Experience with designing efficient systems, tools, and pipelines
- Professional experience from the video games industry is beneficial
- An interest in pipelines from the file system to packages is considered a plus