Job position

Senior Narrative Systems Programmer

Snowdrop, Programming, Malmö

Job Description

Snowdrop is a powerful game engine that enables Ubisoft content creators to set their creative minds free. Fast and flexible, Snowdrop gives developers innovative tools designed from the ground up for creating the unknown. Snowdrop provides the perfect canvas for game developers to paint the games of the future.    

We are looking for a programmer to join the Narrative Systems team to build the core systems in Snowdrop game engine which are used by game teams to deliver high quality realization, in-game cinematics and dialogs. You would be working in collaboration with other programmers on the team and cross-functional teams within the project, interacting with people from many other disciplines and following agile methodologies to drive your work forward.    

What You’ll Do    

  • Design, implement, and iterate on new and existing narrative systems, pipelines and tools, including but not limited to: 
    • Sequence Editor. 
    • Sequence generation through Genie. 
    • Localization and audio collaboration through Oasis. 
    • VHQ Cinematics for marketing and brand. 
    • Dialogue editors. 
  • Engage in the development of the game engine used by multiple game projects simultaneously. 
  • Be responsible for analysis & optimisation of code performance for different hardware architectures for the different consoles 
  • Anticipate & raise possible risks and find solutions to mitigate delays or blockers.    
  • Communicate within cross-functional teams to ensure good collaboration.    
  • Provide constructive feedback and meaningful support to colleagues. 
  • Document work to foster knowledge on how to use new systems and functionalities. 

Qualifications

What you’ll bring: 

  • Effective communication skills with both technical and non-technical stakeholders, tailored to the audience and international environment. 
  • Proactive approach to improving areas of ownership and tech innovation. 
  • Self-driven attitude to seeing things through until completion, by solving challenges or seeking support when necessary. 
  • Strong sense of respect towards coworkers and a commitment to building a supportive and collaborative atmosphere. 

Besides the above we’re looking for someone aligned with our core values and the following skills and experience: 

  • Extensive experience and knowledge in C++ .  
  • Basic understanding of localization, narrative pipelines, and handling data through build systems. (Experience as tools / narrative systems programmer is not required) 
  • Ability to break down work in sequential steps. 
  • Experience working with large and complex codebase. 
  • Ability to accurately predict task duration, understand dependencies, raise potential roadblocks and prioritize work. 
  • Knowledge and experience in full AAA production game cycle. 
4 jobs