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A game is a universe of narratives, characters, and stories that go beyond the gameplay. With the launch of Tom Clancy’s The...
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It’s harder than you think to create children’s drawings which look like the real deal. To make The Division 2’s environment as...
Our communities heavily influence us, but not every individual has the same amount of impact on a community. I joined Massive more...
A couple of weeks ago, we asked you what you wanted to know about getting into the games industry. We are thrilled...
A couple of weeks ago, we announced that we’re moving to our new office Eden in April 2020. But why did the...
Cinematics is the marriage between movies and games that helps build the game’s story and world. But what is it like to...
Localizing a game is much more than translating. It’s also about voice recording, testing and tools. But the Localization department can also...
In our work to support young creatives, we at Ubisoft Massive are proud to present a new initiative in partnership with Ung Svensk Form...
User Research is all about investigating the different aspects of the user experience: how games fit into our lives, why we play...