Job Description
Tom Clancy’s The Division 2 is an online, open world, action shooter RPG, set in a collapsing and fractured Washington, D.C. This rich setting combines a wide variety of beautiful, iconic, and realistic environments in which the player gets to experience the series’ trademark fast-paced action, rich RPG systems and dedication to authenticity in world building.
We are looking for a Product Director to join our team and work on developing the TCTD2 brand forward. Reporting to the Creative Director, you’ll have a big role in shaping the live game strategy by applying your understanding of the market, target audience and industry trends.
This is a permanent position based in Malmö Sweden, with the opportunity to work partially from home according to our Flexible Workplace Policy. Please apply in English (our company language), and we’ll check your application asap!
What you’ll do
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Helping establishing and executing and efficient live marketing strategy in collaboration with Ubisoft’s global publishing teams
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Driving and delivering on all of the planned tactics and activations
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Collaborating closely with external agencies on the creation of marketing assets to promote new content (trailers, key arts, etc)
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Streamlining and strengthening the relationship with all our partners and stakeholders.
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Becoming a gatekeeper of the consistency and quality of all assets and presentations produced for the game
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Managing the brand budget.
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Reviewing and approving different transmedia projects based on The Division franchise.
Qualifications
What you’ll bring
You are excited and curious about games and game development. You like to talk about movies and TV shows at work and discuss the latest Metacritic on every game that launches. You devour trailers on YouTube and can see through them, identifying the marketing thinking behind them. You are inclusive and able to take and give feedback to improve yourself and the team around you. You have a collaborative approach and are willing to help in every part where your knowledge and skills are needed. Besides the above we’re looking for someone with the following skills and experience:
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Relevant experience in the video game or entertainment industry. Ideally, you’ve worked with different disciplines, have been part of a big company and seen a project through an entire life cycle
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Relevant degree within communications or marketing, or equivalent experience
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Extensive knowledge of the video game market and industry
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Experience with Live Services
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Knowledge of game development methodology and pipelines
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Management experience or experience of having direct reports
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Awareness on production pipeline for creative assets such as concept art, screenshots, video and graphic design
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Demonstrated ability to influence and guide creative efforts
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Demonstrated ability to communicate day-to-day tasks of diverse teams, while effectively communicating feedback and direction
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Advanced written and verbal English communication, as well as presentation and group dynamics skills