Job position

Level Designer

Star Wars Project, Game & Level Design, Annecy

Job Description


As a Level Designer at Ubisoft Annecy, you will be working together with the team at Massive Entertainment to create a new story-driven open-world video game set in the Star Wars galaxy. Our goal is to create a game and a story that bring both new and lifelong fans on an immersive and outstanding journey, which will stay with them for years to come.

Reporting to the Lead Level Designer, you will be responsible for the design and integration of gameplay elements in the game environment (from conception to the debug phase). You will work within the World team in close cooperation with the Level Artists and other disciplines involved in the project development.

Your daily life 

  • Respect the creative direction to realize the Level Design
  • Take responsibilities of game features and / or map area
  • Design and deliver content gameplay consistent with the direction of the game.
  • Scripting various elements while respecting the technical constraints
  • Balance content and debug.
  • Collaborate with the different disciplines involved in the game development (artists, animators, narrative designers …)
  •  Confirm the playability of the environment with the testers, Level Artists and Gameplay Programmers



What you bring to the team 



You have at least one significant experience as Level/Mission Designer in an AA / AAA game production

Independent, rigorous, and inventive, you have a very good knowledge of video game culture in general, as well as knowledge of at least one game engine.

  • Layout and / or mission (quest) design mastery
  • Technical knowledge using editors and scripting tools (visual scripting)
  • Ability to understand the creative direction of a game and to extend this vision to creating a mission
  • Good understanding of general user centric design principles & an excellent understanding of level/game design principles
  • Able to defend and question your choices
  • Proactivity and problem solver oriented
  • Junior mentoring
  • Excellent knowledge of video games and general culture


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