Job position

Infrastructure Engineer

Scalar, Programming, Malmö

Job Description

Ubisoft Scalar takes the components and systems of traditional game engines and transforms them into microservices in the cloud – moving from the closed, single processor systems of today to a distributed model across a potentially unlimited number of machines.

Your primary role will be to design, implement and operate a highly innovative global scale online infrastructure. You will work closely with stakeholders in the team and operators within the Ubisoft group across the globe to contribute to ship a great online experience for our players using the latest technologies available.

This is a permanent position based in Malmö Sweden, with the opportunity to work partially from home according to our Flexible Workplace Policy. Please apply in English (our company language), and we’ll check your application asap!
What you’ll do

  • Designing and implementing a highly scalable and trusted global online infrastructure
  • Organizing and automating the deployment pipeline of online services
  • Monitoring, troubleshooting and optimizing large scale services
  • Redefining workflows and technology stacks to meet aspirational goals
  • Working closely with game developers on related initiatives
  • Handling incidents and partake in the on-call rotation

About Production Technology at Ubisoft 

At Ubisoft, there are no limits to creativity. Innovation comes from every corner and our game teams are constantly pushing the boundaries of technology to transform ideas into fantastical worlds. To bolster their efforts, Ubisoft’s Production Technology department is a transversal group that unites more than 400 experts across the company around a mission to develop the best tools and technologies that enable our studios to bring their visions to life. From designing our proprietary game engines and state-of-the-art middleware solutions used by our worldwide developer community, to leveraging the latest machine learning breakthroughs in R&D, Production Technology team members don’t just help Ubisoft creators make games: they work together to pioneer innovations that change the way games are made.

Qualifications

What you’ll bring

You like working with innovative technology. You are comfortable working autonomously, and you know how to structure your tasks. We believe you can take factual, data-driven decisions and convey your ideas clearly and concisely to other team members, peers or stakeholders. You enjoy working and collaborating with a team, who are open to new ideas and are learning and experimenting together to come up with creative and innovative ways of solving technical problems. Besides the above we’re looking for someone aligned with our core values and the following skills and experience:

  • Professional experience in designing, evaluating, maintaining and troubleshooting large scale distributed systems
  • Experience with systems implementation through automation and orchestration

You will probably enjoy this position if you like working with:

  • IaaS such as Google Cloud Platform, AWS, Azure 
  • Linux
  • Containers and workload orchestrators such as Kubernetes, Nomad etc.
  • Terraform
  • Git
  • Exciting new tech. 

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