We look for a programmer to develop gameplay features using our in-house engine Snowdrop™. You will be responsible for implementation and maintenance of various gameplay mechanics as well as improving existing functionality. We work in cross-functional teams so you will be working closely with people from other disciplines, using agile methodologies to drive your work.
This is a permanent position based in Malmö, Sweden, and requires working onsite. We kindly ask you to apply with your CV and message to the hiring manager / cover letter in English. Applications will be reviewed whilst the job-ad is posted.
- Designing, implementing and maintaining gameplay systems together with game designers.
- Identifying and defining technical solutions for different gameplay features according to design documents.
- Ensuring that newly developed features and systems meet expectations and is coherent with existing code.
- Analyzing and correcting bugs identified by people from other crafts, the quality control team or you and your peers.
- Documenting your work to transfer knowledge and enabling users how to use the new systems and functionalities.
You as a person
You are a process-driven person with a natural aptitude for seeing the bigger picture. When it comes to working in a team, you understand the importance of clear communication and adapting to other’s needs as well. To succeed in this position you are a strong communicator and easily get your point across. You have probably have been in the industry for a while and grown to understand the common pitfalls and how to avoid falling into them.
Besides the above we’re looking for someone with experiences within the following areas:
- Master’s or Bachelor degree in computer science or computer engineering, game development or equivalent training or experience
- Strong interest in game development and a curiosity for the games industry as a whole
- 2+ years´ professional experience working in C++ within the video game industry
Good to know
As we aim to build a team who continuously push the boundaries of what’s possible within game development (and because we love to learn and grow from the people around us), we might ask you to do a practical test as a part of the recruitment process.
We look forward to receiving your application and learning more about you. In the meantime, why not take a look at the videos posted below.