Job position

Engine & Tools Programmer

Snowdrop, Programming, Malmö

Job Description

Working on our Snowdrop™ team, your primary focus will be developing our in-house Snowdrop engine, and support multiple teams using it. As a Snowdrop programmer you will be part of a friendly team developing and maintaining a variety of systems and tools. You will be expected to work in close collaboration with other programmers, designers, artists and testers to craft high quality, scalable solutions that bring Snowdrop™ and its various titles to an even higher standard.

This is a permanent position based in Malmö, Sweden, and requires working onsite.



  • You will be mostly working in C++ on our integrated editor/game development tools.
  • Designing, implementing, and iterating on new and existing systems and tools
  • Developing Snowdrop as a shared and complex ecosystem for videogames creation
  • Contributing to long term strategy for Snowdrop development
  • Supporting multiple teams around the world with knowledge and practical help.
  • Working towards improving documentation and samples

You as a person
You will be part of a team of programmers where quality and attention to detail is highly valued. You will also work close to both game-designers and operations in your daily work, as a part of a team of highly motivated, passionate and skilled game developers. You probably have a passion for creating games, an eye to long term tech development, and you will most likely describe yourself as creative, hard-working, result oriented and cooperative.




  • 3+ years of professional C++ programming experience in the video game industry for PS4 and XBOX One
  • Familiarity or willingness to learn other languages typically used for tools (C#, python, etc)
  • Debugging and problem solving skills
  • Tools, workflow and engine development insight
  • Automated testing knowledge
  • Ability to accurately predict task duration and understand dependencies
  • Multithreaded development experience

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