Animator

Art, Stockholm

Job Description

Do you know what it takes to make a character come to life? Do you want to be part of creating a AAA game from drawing board to launch? Great, then we might have the right opportunity for you!

We are looking for a talented Animator who’s ready to break new ground working on an unannounced project. You will have a central role bringing life to characters when using your expertise in telling their stories and emotions. You will also contribute to the visual elements of the gameplay and/or cut scenes while working closely with the tech animators and artists.

What you do:

  • Work with both key frame and motion capture animation to breathe life into the world
  • Collaborate with designers and programmers to craft compelling animation experiences
  • Push the quality of character and creature animation to the highest level
  • Coordinate with artists and leads to proactively solve problems and deliver on schedule

 

Who you are:

  • An Open-minded person that is eager to explore new approaches that could improve the gaming experience further
  • A team player with a can-do-attitude
  • A good communicator that understands the importance of both giving and taking feedback

Qualifications

  • Couple of years of professional Animation experience in the video game industry and/or VFX industry
  • Experience of human bipedal figures, creatures as well as other organic and mechanic forms
  • Knowledge of working with motion capture
  • Knowledge of the wider game development process
  • Knowledge of game development best practices and production methodologies
     

Nice-to-have’s:

  • Experience with or an interest in facial animation, state machines and blend trees
  • Experience in rigging
     

Does this sound like a perfect match? Submit your CV today and let’s start a conversation.

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