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When a man has won all of his battles and defeated all of his enemies; what is left for him to achieve? In Assassin’s Creed Revelations, master assassin Ezio Auditore walks in the footsteps of the legendary mentor Altaïr, on a journey of discovery and revelation. It is a perilous path that takes him to the heart of the Ottoman Empire, where a growing army of Templars threatens to destabilize the region.

Assassin’s Creed® Revelations was released in November 2011. With Ubisoft Montreal as the lead studio and several other studios involved in the project, Massive produced the Desmond’s Journey gameplay.

The main character, Desmond, has fallen into a coma after suffering a mental collapse. In order to protect him in this fragile state, his friends place him back inside the Animus, a machine built to extract and simulate memories. He wakes up there, his mind trapped inside the machine. The player is then taken on a surreal and abstract journey as Desmond has to relive his own memories, trying to seperate them from those of his two ancestors – legendary assassins Ezio Auditore and Altaïr.

In addition to the adventures of the characters, Assassin’s Creed® Revelations also contains the critically acclaimed multiplayer experience, with all-new team modes and infinite replay value.

The unique and innovative experience developed at Massive started as a hobby project for one of our programmers. It grew from there, catching the attention of the Assassin’s Creed team and eventually became Desmond’s Journey.

The game-play has been referred to as a “user generated platformer” and is focuses on skill based movement in a challenging, other-worldly environment. While various indie and highly artistic games served as inspiration, an equal part came from sources like Pink Floyd, David Lynch, Tado Andao, Robert Penrose, René Magritte and Oscar Reutersvärd.

Massive also produced part of a DLC called The Lost Archive, released in February 2012. It featured the enigmatic character Subject 16 – revealing his history, his involvement with the Assassin’s and his connections to characters Desmond and Lucy.

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